Who We Are


Our objective to create HIGH LEVEL TECHNOLOGY contents such as VR, AR,MR, Game, and train candidates to become successful VR, AR, AI & ML, game development experts.

We create virtual reality and mixed-media content for innovative brands and organisations. We passionately believe in the power of virtual reality as a communications tool and are committed to developing increasingly innovative ways to deliver narrative, training and engaging experiences . By mastering emerging software and technologies, we deliver a seamless 360° video experience.

We are visual storytellers embracing this new medium as a way of creating immersive, engaging content.

Our pioneering methodology takes elements from our diverse background. We use techniques from narrative cinema, from visual effects, from exhibition design, from gaming, from brand management and combine them in new exciting ways to help you tell your story.

Our strength comes from this diverse background. We are visual storytellers who specialise in immersive alternative realities. The technology must serve the story and the audience, not the other way around.

We passionately believe in the power of virtual reality as a narrative medium, as a training tool, as an engagement device. At its core, virtual reality is about actually being there and we feel we can deliver that experience better than anyone else.

Our mission is to create industry leading VR content through immersive experiences for brands and organizations both in India and internationally.

Solutions


Check us out on Social Media


Facebook GamingSchool

Twitter @virtualinfocom

We'd love to hear from you. Come by and say hello!


THE COURSES

  • VR & AR

  • Animation

  • AI

  • Gamification

  • Android Apps

  • Game Development

  • Blockchain

Virtual Reality


  • No programming experience is required for the VR Developer Nanodegree program. See detailed requirements.
  • Introduction to Virtual Reality
  • VR Scenes & Objects
  • VR Software Development
  • VR Design
  • VR Platforms and Applications
  • What are various type of Virtual Reality systems.
  • How to develop in VR game system.
  • Equipment for VR apps and movies.
  • Camera systems
  • 3D game and VR game.
  • Mobile Performance
  • 360 Media
  • Introduction to AR
  • What are various type of Augmented Reality systems
  • How to develop in AR game system
  • Equipment for AR apps
  • How you can plan for making AR based games
  • Basic game structures
  • Making of casual AR game

    Target Sectors to use skills:

  • Media
  • Medical
  • Automobile
  • Defense
  • Entertainment
  • Game Development
  • Real-estate Industry etc

Animation


  • Need basic drawing skills
  • Introduction to Animation
  • Classical Animation
  • Background Design
  • Character Making
  • 2D Animation or 3D Animation
  • 360 Media

    Target Sectors to use skills:

  • Media
  • Medical
  • Automobile
  • Defense
  • Entertainment
  • Game Development
  • Real-estate Industry
  • Comics
  • VFX
  • Print Media etc

AI


  • Prerequisites and Requirements
  • Basic knowledge of linear algebra and calculus.The ability to apply basic probability and statistics.Experience implementing computer science algorithms and object-oriented programming.Programming experience in Python.
  • Debugging, Editor extensions I/O
  • Intro to 3D AI. AI Path Planning
  • Agent/Decision Architectures
  • Camera Programming (Camera System Overview, Camera Fundamentals, Camera Types, Cinematic Cameras, Camera Design Principles, Prevent the camera passing through (or close to) game objects or physical environmental features, Game Genre Cameras, Camera Design Process, Player Control )
  • Audio Programming – Sound, Optimise sounds, sound making, music loops, 10 secs music vs 3 secs music. Audio program with engine and objects
  • Physics Programming
  • Multiplayer/Network Programming Overview
  • Tools Programming Overview More on 3D level texture & lights
  • Project 1: Build a Game-Playing Agent
  • Project 2: Implement a Planning Search
  • Project 3: Design a Sign Language Recognition System
  • PROJECT 4:
    Natural Language Processing, Computer Vision, and Speech Recognition. Actual concentrations are still being finalized so these may change. More information coming soon!

    Target Sectors to use skills:

  • In any Industry including Media, Medical, Automobile, Defense, Entertainment, Game Development, Real-estate Industry, Web, Digital Marketing etc

Comics


  • Definition of Gamification
  • History of Gamification
  • Examples and Categories
  • Gamification in Context
  • What is a Game
  • Games and Play
  • Video Games
  • Types of video games
  • Use of gamification in training
  • Making of interactive gamification
  • Use case of banking games
  • Basic Animation
  • 2D Animation techniques
  • UI development process
  • Think like a game designer
  • Design Rules
  • Tapping the Emotions
  • Anatomy of Fun
  • Breaking Games Down
  • The Pyramid of Elements
  • Limitations of Elements
  • Behaviorism in Gamification
  • Reward Structures
  • Reward Schedules
  • Limits of Behaviorism
  • Dangers of Behaviorism
  • Intrinsic and Extrinsic Motivation
  • How Rewards Can Demotivate
  • Self Determination Theory
  • The Design Process
  • Objectives and Behaviors
  • Players
  • Activity Loops Fun and Tools Taking Stock
  • Enterprise Applications Workplace Motivation
  • The Game vs. The Job Playbor Gamification for Good Social Good Applications Social Impact Techniques Behavior Change
  • Pointsification Exploitationware
  • Gaming the Game
  • Legal issues Regulatory issues
  • Inducement Prizes Virtual Economies Collective Action The Future of Gamification

    Target Sectors to use skills:

  • In any Industry including Media, Movie, Defense, Entertainment, Game Development, Real-estate Industry, Web, Digital Marketing etc

Android Apps


  • Unit 1 – Introduction to Java and Android
  • Unit 2 – Systems Programming and JNI Concepts
  • Unit 3 - Android Graphics and Multimedia
  • Unit 4 – 3D graphics in OpenGL and Android Widget
  • Unit 5 – Android Networking
  • Unit 6 – Complete App Development
  • Target Sectors to use skills:
  • Media
  • Medical
  • Automobile
  • Defense
  • Entertainment
  • Game Development
  • Real-estate Industry
  • Print Media etc

Game Development


  • Introduction to Game Programming
  • Framework Programming
  • Object-Oriented Programming
  • Game Dynamics
  • 2D Interactive Prototyping
  • Graphics Programming
  • Graphical User Interface Development
  • Game Design wrap-up, Intermediate Game Production Topics, Useful code libraries, Data Structures Global Illumination.
  • 2D Game Jam 3D Game Design Level Design and Tutorials (Understanding Constraints, General Constraints, Critical Constraints, Game's Macro Design Require, Bubble Diagrams, Rough Maps, Connect the Areas Together, Finishing the Design)
  • Last major game design, 3D Models, texture & lights.
  • 3D Mathematics
  • Game Computing
  • Working with different game like FPS, Action, Casual
  • Special Effects Programming
  • Extensible Game Engine Architecture
  • Multiplayer Systems
  • Game Engine Programming
  • AI for Game Developers
  • Game Testing Rules

    Target Sectors to use skills

  • Media
  • Medical
  • Automobile
  • Defense
  • Entertainment
  • Game Development
  • Real-estate Industry
  • Print Media etc

Blockchain


  • BlockChain Course Content
  • Introduction to Blockchain
  • What is Blockchain?
  • History of Blockchain
  • Explaining Distributed Ledger
  • Blockchain ecosystem
  • Explaining Distributed Ledger
  • Types of Blockchain
  • Private/Consortium/Permission-less
  • Public/Permissioned implementation difference
  • What Blockchain has to offer across Industry?
  • Companies currently using Blockchain
  • Overview of what we are going to study in this course
  • Key Concepts of the Blockchain
  • Mining -Mining algorithm
  • Node, peer and block explanation
  • Bitcoin vs Ethereum Blockchain
  • What is Ethereum wallet?
  • What is Smart Contract?
  • Ethereum clients
  • Geth Introduction
  • Setting up Private Blockchain using Geth
  • Learn Solidity
  • Introduction to solidity
  • Hands on solidity
  • Understand and implement different usecases
  • Implement and deploy smart contract on Blockchain
  • Implement Dapp
  • Setting up the environment
  • Tools to install – Truffle , Metamask ,Testrpc
  • Implement and deploy your first Dapp
  • Different usecases for implementation of Dapp


  • TECHNOLOGY

  • 3D Character

  • Game Development

  • Artificial Intelligence

  • Machine Language

  • Animation

  • artificial intelligence

    Virtual Reality

  • Augmented Reality

  • Comics

CONTACT US